Getting Hard

17th Dec 2019, 12:00 PM
Getting Hard
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Author Notes:

Daz Keaty 17th Dec 2019, 12:00 PM
Daz Keaty
The difficulty settings in this game really bothers me. It's entirely unnecessary. Playing a game with Auto-everything is silly, and taking away something important like locking-on in a hack and slash game seems... counter productive. I even found myself not really using it that often anyway.

But then I found this image, and it really makes me think they got some play testers who were really bad at video games.